About This Game Someone is killing the guests at a mountain resort, and you could be next if you don't solve the mystery at the heart of this chilling thriller! Take the role of a doctor who's summoned to a remote hotel to tend to a patient, and hold on to your sanity as you discover the first victim moments upon arriving at the retreat. As you search for clues, crack brain-bending puzzles and read newspaper clippings that reveal the hotel's horrific past, two questions will take shape in your mind: What ties do you have to the hotel? And why did one of the victims claim you are the killer? The answer will shock you! Play Mountain Crime today to discover the truth! Key features: •Two difficulty modes •Map with available actions •Interactive conversations •Fully-voiced characters •Step-by-step tutorial 7aa9394dea Title: Mountain Crime: RequitalGenre: Adventure, CasualDeveloper:Alawar StargazePublisher:Alawar EntertainmentRelease Date: 24 Dec, 2011 Mountain Crime: Requital Torrent Download [portable Edition] What the **** did I just play? I don't even know where to start. Very random stroyline that technically makes sense, but is incredibly dumb. The voice acting is AWFUL, but it actually made it more entertaining.The HOG were a nightmare. The items were way too small and aften scattered in places that were almost covered by the circles that told you what to look for. As for the lead...possibly the most pumped dr the world has ever seen, has no real sense of urgency when peole are in trouble and can apparently fix anything. So random. So, so random.The ending was appalling. THE CAPTIVATING STORYLINE IS CLEVER AS IS CUNNING...A BIG THUMBS UP!. Convoluted story, bad voice acting, and I'm fairly certain the protagonist is literally mentally handicapped, despite somehow having a medical license, with how often he throws away useful items, that he ends up needing to find replacements for later. Seriously, how many screwdrivers do I need to find...Crazy amounts of seemingly needless backtracking (y'know, cause I needed another new screwdriver, or box-cutter\/knife\/sharp-object). Mountain Crime: Requital is a murder mystery Hidden Object game where you play a doctor who finds himself trapped in a hotel with guests dying around you. Initially you try to help the guests as a doctor but as more backstory reveals itself, you start trying to solve and prevent murders before you eventually realise you might not be there by accident.The graphics and sound are a little dated but otherwise good enough. The voice acting is ok, and the animations are terrible! (Particularly where characters walk around the scene, they look as if they were modeled on a ape walking around on two feet.) There is plenty of story and backstory, most of which is revealed in text format through letters and clippings, so if you tend not to read text or skim over it, the story might be lost on you. The puzzles were easy for the most part, and there are plenty of HO scenes although most of them are quick. There's a map that shows actions needed and locations but there is no fast travel.Overall, the game is above average thanks to it's story which tries to be a little original and not follow the tired "find a loved one missing due to supernatural events" that most HOGs can't leave alone, and the only real annoyances are the large amount of back tracking you need to do, revisiting the same locations again and again, and for the first half of the game, it feels like you only carry one item in your inventory at a time, the item that you need to progress to get the next item, and so on ... if you can get through 90 minutes of that, the game opens up a little. at over 3 hours to complete, it's a nice length, not too short and not too long. HO fans will enjoy the story and the difficulty level suits players new to the genre.. An old abandoned hotel, a monstrous storm, a mysterious invite and lots of murder...it's like the movie Clue only not as funny.You play Dr. Phillip White and you've been summoned to a hotel to help a person in need. Then a storm hits and your car crashes leaving you stranded at the hotel. You'll meet lots of characters but honestly none of them matter since they all fall over dead like flies. The amount of murder in this game is just ridiculous. It honestly got to the point where I'd expect to find a dead body in every room. However, the story itself isn't bad but it quickly takes a predictable turn and the ending is down right hilarious. I laughed out loud at the end just shaking my head.Of course, the game doesn't intend to be funny. It takes itself seriously. The voice acting isn't perfect but it's passable. The graphics are dated but not hard on the eyes. The game play is where the game shines. I enjoy the hidden item scenes because you go into each one with a list of items to find that go together to form something actually useful. So no finding random gum wrappers or etched hearts. The mini games are very standard fare; sliding puzzles, memory puzzles, pipe puzzles, etc. They're fun but some are a bit vague when it comes to instructions.The game lacks achievements which is a shame but it also makes playing the game more relaxing. It's an old game at a cheap price and a good one for fans of the genre. Though the story isn't amazing it's funny and I enjoy laughing while playing a good game. So I say you should buy it and give it a shot.Lunar Productions. This is one of those pseudo-HOG games. There's a lot going on and it takes a while to work through, but it mostly isn't looking for hidden objects. For someone who really just wants a series of find-the-objects-in-the-beautiful-scene puzzles, this game is mostly distraction.WARNING: Minor spoilers ahead. Really minor, for anyone familiar with this style of game.If you really like connect-the-tubes\/wires\/strings puzzles, this is probably a great game for you. There are a lot of them. Plus a few put-the-objects-in-the-right-order puzzles, a jigsaw-style puzzle or three, and a few do-things-in-the-correct-sequence puzzles. Surprisingly for this style of game, there are no line-up-the-concentric-rings puzzles. But yes, there is a puzzle where you repair a forge, then use it to create a part of a key.The hidden-object puzzles are all very short, very easy, and all reuse the same backgrounds at least twice. To make things worse, there's a HOG aspect that might not bother others but really bugged me: The HO puzzles contain multiple copies or variants of the same objects. For example, one puzzle required you to find a small lightbulb in the scene. There was a red lightbulb, a blue one, and a green one; any of them worked to satisy the puzzle. Other objects in the same puzzle were singlets. Why the copies of some objects?There is an overabundance of "plot" to the game. It's a bit of a whodunit. Which would be fine, except solving the mystery takes up a lot of the game time, and the mystery is both contrived and obvious from very early on, particularly considering how convoluted it is. Nice try, but it detracts from the overall game, rather than add to it.This game suffers from typical logic issues: Areas in early parts of the game that need to be returned to and searched much later on--for no apparent reason; areas and objects that clearly are part of puzzles yet can't be clicked on early in the game, but suddenly become active when needed; objects that can be picked up but that have no clear use for a very long time; etc. The most frustrating part of the game is far too much "action fussiness". For example, at one point, you need to break a window to reach an object. You have a crowbar and a pipe wrench. The crowbar doesn't work to break the window, but the pipe wrench does. OK, sure, that makes total sense. But if these pseudo-HOG games let you use the dang crowbar for all of the puzzles, the games would be a lot shorter. Open a locked suitcase? Crowbar. Chip away ice? Crowbar. Clear rubble? Crowbar. Pull a curio from a flaming fireplace? Crowbar. Emergency electrical fuse? Crowbar. That's... 90 percent of this game.As with many HOG-like games, there are oddball locks galore. You often times are carrying tools that could break open the locks, but for one and only one lock do you break it open rather than hunt for a special key--and that one time, the tool used is, well, surprising. Wouldn't be my first choice. (Hint: it isn't the crowbar.). A murder mystery written like an early Agatha Christie novel, presented like an Alfred Hitchcock movie, with the solvability (and continuity) of an Ellery Queen mystery. Engaging, intriguing, heart pounding. Keeps the gamer enthralled and guessing until the end. I felt like I had read a thrilling murder mystery without actually any reading involved. Excellent pacing with just enough time to almost catch your breath. Storyline: Dr. Philip White (one dark and dangerously stormy night) is called to the newly renovated White Wolf Hotel to examine and attend to a Mr. Grey. When he arrives, the bridge washes out leaving him stranded. He discovers there is no Mr. Grey and a hotel filled with other guests also invited to this grand opening by Mr. Grey. (And Then There Were None ~ Agatha Christie, anyone? And no that is not a spoiler.) The mystery begins when the body count begins. Who is Mr Grey? Does he even exist? Why are these people here, unknown to each other yet have a connection? What is that connection? And why this requital? As the body count rises, the answers are revealed. Gameplay: Hidden Object puzzler with point and click elements. The hidden object scenes instead of being find lists, are picture finds (somewhat like a silhouette). The HO scene opens and small pictures form a circle of the things or pieces needed to be found. Not as easy as it sounds since the objects needed to be found blend into the surrounding objects (which are appropriate for where the scene is). For example looking for desk items, on a desk covered with items typically found on a desk. Also there are generally several of the same item and like a matching game the gamer needs to pick the correct one. Puzzles: Sliders and logic, or maybe better stated: logic sliders. For example the typical moving of X number of one color object to the opposite side of a board\/grid while the x number on that side are moved to where the other color is. Typically found on locks. Also there is the finding of keys, which are usually found behind some type of logic slider puzzle. The Point and Click element is just as important to the story and in true point and click fashion there are plenty of puzzling obstacles to overcome. However this element is so intermixed with the Hidden Object aspect it is hard to tell the two apart.Note: No map (not needed), no penalties for game hints or puzzle skips. No achievements but trading cards for those who care about those things.Conclusion: Enthralling and believable murder mystery, and like all excellent murder mysteries when the pieces start to fall into place, it is an avalanche. Definitely worth full price.
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